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Channel: Second Life – Austin Tate's Blog
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Getting Started in Second Life

This blog post is to assist new users to get started quickly with the creation of a new “avatar” in Second Life, a virtual world in which an avatar represents the user as they experience locations in...

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Designing the Metaverse – Discussion with Philip Rosedale

The discussion was on several platforms… https://twitter.com/i/spaces/1BRJjnjOkgRJw (Recording Available) https://maps.secondlife.com/secondlife/Oathkeeper/165/80/1197 and also on Clubhouse and Callin...

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Blade Runner in Second Life

A Second Life build by Hera (zee9) depicting the city scene from the 1982 film Blade Runner. Visit via the arrival portal on the Cloud Lake region via...

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Firestorm VR Mod 6.5.3

[IN PREPARATION – BLOG POST IS A STUB JUST NOW] Firestorm 6.5.3 + P373R VR Mod: This build includes P373R’s VR Mod 6.3.3 changes merged into Firestorm 6.5.3.xxxxx release branch (forthcoming). Download...

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Metaverse Fashion Week 2022

Fashion designer Jonathan Simkhai (@JonathanSimkhai) partnered with @Everyrealm & @BlueberryMeta to produce avatar clothing and the Metaverse Fashion Week runway fashion show event inside Second...

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Second Life Reading Matter

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History of SecondLife and OpenSim VR Viewers

These notes were originally posted on the Discord Firestorm VR Mod channel to explain the history behind the various 3D and VR Viewers for Second Life and OpenSim. They are collected together here for...

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Dyrhólaey in Second Life

“Dyrhólaey” is an atmospheric Second Life build on the “Aride Isle” region in March 2022 by Serene Footman. It is themed after an island in the North of Iceland....

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Virtual World Best Practice in Education 2022

The 15th Virtual World Best Practice in Education 2022 online conference titled “Phoenix Arising” took place in Second Life on 31st March to 2nd April 2022. VWBPE 2022 Opening Event VWBPE 2022 KeyNote...

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Ruth2 v4 – Rigging in Blender

This is an updated blog post explaining how to take the Ruth2 v4 avatar mesh with included armature and export it in a form suitable for use in Second Life and OpenSim. The post is still under...

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Second Life – Resources

Web page: https://secondlife.com Downloads: https://secondlife.com/support/downloads/ Second Life Discord Channel: Invite Link, Request creator channel access

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Firestorm VR Mod 6.5.6

This blog post is in preparation for a future release and links will not yet be valid. For the current release see https://blog.inf.ed.ac.uk/atate/firestorm-vr-mod-6-5-3/ Firestorm 6.5.6 + P373R VR...

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Second Life – The Man – 2002-2022

It is the 20th anniversary of the creation of “The Man” statue which appeared on one of the Second Life Beta regions on 19th July 2002. Twenty years of the Second Life virtual world and going strong....

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Aurelia’s Rainy Day Cafe

A quick visit to Aurelia’s Rainy Day Cafe in Second Life. Initially to pick up a (free) box of EEP Rainbow environment settings by Juicy Bomb (see this blog post)… but then I stayed to enjoy the cafe...

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Using Ready Player Me Avatars in Second Life and OpenSim

This blog post provides resources and information for a route to take Ready Player Me avatars through Blender into Second Life and OpenSim to travel across the Hypergrid. Tested in Blender 3.2.0 and...

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Firestorm VR Mod 6.6.3

Firestorm VR Mod is a version of the popular Firestorm Viewer for Second Life and OpenSimulator with modifications to provide VR capabilities for VR Head Mounted Displays (HMDs) via SteamVR. Firestorm...

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Crystal Frost – Unity Viewer for Second Life and OpenSim

GitHub JennaScvl (Berry Bunny in Second Life, Kallisti#2038 on Discord) recently announced work on a Unity-based viewer for Second Life and OpenSim using LibreMetaverse. This blog post provides...

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Converting Ready Player Me Avatars for Second Life and OpenSim

This blog post provides resources and information for a route to take Ready Player Me avatars through Blender into Second Life and OpenSim to travel across the Hypergrid. Workflow for Conversion Obtain...

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Second Life Puppetry – Resources

This blog post provides some links and resources relevant to the (currently experimental) development of “Puppetry” for Second Life and OpenSim. Puppetry opens up the viewer to accept animation data...

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Le Chateau Motel in Second Life

https://community.secondlife.com/blogs/entry/12092-second-life-destinations-le-chateau/ https://secondlife.com/destination/le-chateau-motel...

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