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Supercar in VR

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Supercar-03

This is Gerry Anderson’s Supercar mesh model (with non-physical flight scripts) in Second Life viewed in VR via the CtrlAltStudio viewer 1.2.6.43412 for Oculus Rift DK2 and CV1. The Supercar mesh has a “prim equivalent” of 705. More information on the mesh model are in this blog post.

Supercar-01 Supercar-04

Supercar-02 Supercar-05 Supercar-06 Supercar-07 Supercar-08 Supercar-09 Supercar-10 Supercar-11

Supercar-Cockpit-2

VR View in CtrlAltStudio

Supercar-VR-Exterior-1 Supercar-VR-Exterior-2 Supercar-VR-Exterior-3 Supercar-VR-Cockpit-2
Supercar-with-Pilot-Exterior Supercar-with-Pilot-Interior

VR Performance using Oculus Debug Tool

With “Good” graphics levels (no shadows) and 256m view distance, the performance is very good and can achieve 90FPS on an oculus CV1 with just an occasional dip of a few frames per second every few seconds.

Supercar-Exterior-VR-90FPS Supercar-Over-Vue-VR-90FPS

With “Ultra” graphics levels (with shadows) and 256m view distance, the performance is still okay and can achieve 90FPS on an oculus CV1 in some interior cockpit views where mostly sky shows outside, and dipping to 53FPS when more scenery shows.

Supercar-Cockpit-VR-90FPS Supercar-Exterior-VR-53FPS


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